123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120 |
- #include "Chessboard.h"
- #include "Chessengine.h"
- #include "RealPlayer.h"
- #include "AiPlayer.h"
- #include "Position.h"
- #include "Figure.h"
- #include "Pawn.h"
- #include "Horse.h"
- #include "Bishop.h"
- #include "Rook.h"
- #include "Queen.h"
- #include "King.h"
- #include <iostream>
- #include <vector>
- int main() {
- vector<Figure*> figures;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- RealPlayer player1;
- RealPlayer player2;
- Chessengine engine(&player1, &player2);
-
- engine.load_base();
- engine.start();
-
- return 0;
- }
|