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- const ipc=require('../../../node-ipc');
- /***************************************\
- *
- * UDP Client is really a UDP server
- *
- * Dedicated UDP sockets on the same
- * machine can not be bound to in the
- * traditional client/server method
- *
- * Every UDP socket is it's own UDP server
- * And so must have a unique port on its
- * machine, unlike TCP or Unix Sockts
- * which can share on the same machine.
- *
- * Since there is no open client server
- * relationship, you should start world
- * first and then hello.
- *
- * *************************************/
- ipc.config.id = 'hello';
- ipc.config.retry= 1500;
- ipc.serveNet(
- 8001, //we set the port here because the world server is already using the default of 8000. So we can not bind to 8000 while world is using it.
- 'udp4',
- function(){
- ipc.server.on(
- 'message',
- function(data){
- ipc.log('got Data');
- ipc.log('got a message from ', data.id ,' : ', data.message);
- }
- );
- ipc.server.emit(
- {
- address : 'localhost',
- port : ipc.config.networkPort
- },
- 'message',
- {
- id : ipc.config.id,
- message : 'Hello'
- }
- );
- }
- );
- ipc.server.start();
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