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- from pydantic import BaseModel
- from typing import List, Optional, Dict, Any
- class RegisterRequest(BaseModel):
- nickname: str
- password: str
- class RegisterResponse(BaseModel):
- success: bool = True
- exception: Optional[Dict[str, str]] = None
- nickname: str
- accessToken: str
- class GameRequest(BaseModel):
- accessToken: str
- class EnterGameRequest(GameRequest):
- gameId: int
- class PickRequest(GameRequest):
- cards: List[int]
- class CardResponse(BaseModel):
- id: int
- color: int
- shape: int
- fill: int
- count: int
- class FieldResponse(BaseModel):
- cards: List[CardResponse]
- status: str
- score: int
- class PickResponse(BaseModel):
- isSet: bool
- score: int
- class UserScore(BaseModel):
- name: str
- score: int
- class ScoresResponse(BaseModel):
- success: bool = True
- exception: Optional[Dict[str, str]] = None
- users: List[UserScore]
- class GameListResponse(BaseModel):
- success: bool = True
- exception: Optional[Dict[str, str]] = None
- games: List[Dict[str, int]]
- class CreateGameResponse(BaseModel):
- success: bool = True
- exception: Optional[Dict[str, str]] = None
- gameId: int
- class BaseResponseModel(BaseModel):
- success: bool = True
- exception: Optional[Dict[str, str]] = None
- class WebSocketMessage(BaseModel):
- type: str
- data: Optional[Dict[str, Any]] = None
- accessToken: Optional[str] = None
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