#include "Figure.h"
#include <vector>
#include <string>

using namespace std;

class Polygon: public Figure
{
    private:
    vector<Point> points;

    void init(vector<struct Point> init_points);
    void sort_points();

    public:
    template <typename T>
    Polygon(vector<T> init_points)
    {   
        for(int i = 0; i < init_points.lenght; i+=2)
            struct Point p;
            p.x = init_points[i];
            p.y = init_points[i+1];
            points.push_back(p);
    }

    Polygon(vector<struct Point> init_points);
    Polygon(string file_path);

    double calc_area();
    double calc_perimiter();
    void name();
};