#include "Circle.h" #include Circle::Circle(double center_x, double center_y, double radius) { init(center_x, center_y, radius); } Circle::Circle(struct Point p, double radius) { init(p.x, p.y, radius); } double Circle::calc_area() { return 3.14 * (Radius * Radius); } double Circle::calc_perimiter() { return 2.0 * 3.14 * Radius; } void Circle::name() { std::cout << "Circle" << std::endl; }