| 12345678910111213141516171819202122232425262728 | #ifndef _CHESSENGINE_H#define _CHESSENGINE_H#include "Player.h"#include "Figure.h"#include "Chessboard.h"#include <vector>class Chessengine{    private:    char turn;    Player* player1;    Player* player2;    Player* player;    Chessboard board;    bool king_on_board(char color);    public:    Chessengine(Player* p1, Player* p2);    void load(vector<Figure*> figures, char turn);    void load_base();    void start();};#endif
 |