game: Position.o Pawn.o Horse.o Bishop.o Rook.o King.o Queen.o Cell.o Chessboard.o RealPlayer.o AiPlayer.o Chessengine.o game.cpp g++ Position.o Pawn.o Horse.o Bishop.o Rook.o King.o Queen.o Cell.o Chessboard.o RealPlayer.o AiPlayer.o Chessengine.o game.cpp test_figures: Position.o Pawn.o Horse.o Bishop.o Rook.o King.o Queen.o test_figures.cpp g++ Position.o Pawn.o Horse.o Bishop.o Rook.o King.o Queen.o test_figures.cpp test_board: Position.o Pawn.o Horse.o Bishop.o Rook.o King.o Queen.o Cell.o Chessboard.o test_chessboard.cpp g++ Position.o Pawn.o Horse.o Bishop.o Rook.o King.o Queen.o Cell.o Chessboard.o test_chessboard.cpp Chessengine.o: Chessengine.cpp g++ -c Chessengine.cpp AiPlayer.o: AiPlayer.cpp g++ -c AiPlayer.cpp RealPlayer.o: RealPlayer.cpp g++ -c RealPlayer.cpp Chessboard.o: Chessboard.cpp g++ -c Chessboard.cpp Cell.o: Cell.cpp g++ -c Cell.cpp Queen.o: Queen.cpp g++ -c Queen.cpp King.o: King.cpp g++ -c King.cpp Rook.o: Rook.cpp g++ -c Rook.cpp Bishop.o: Bishop.cpp g++ -c Bishop.cpp Horse.o: Horse.cpp g++ -c Horse.cpp Pawn.o: Pawn.cpp g++ -c Pawn.cpp Position.o: Position.cpp g++ -c Position.cpp clean: rm -rf *.o