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@@ -1,6 +1,7 @@
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#include "Chessboard.h"
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#include "Chessengine.h"
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#include "RealPlayer.h"
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+#include "AiPlayer.h"
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#include "Position.h"
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#include "Figure.h"
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#include "Pawn.h"
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@@ -14,82 +15,104 @@
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int main() {
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vector<Figure*> figures;
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- Pawn bp1(Position('A', '7'), 'B');
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- Pawn bp2(Position('B', '7'), 'B');
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- Pawn bp3(Position('C', '7'), 'B');
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- Pawn bp4(Position('D', '7'), 'B');
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- Pawn bp5(Position('E', '7'), 'B');
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- Pawn bp6(Position('F', '7'), 'B');
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- Pawn bp7(Position('G', '7'), 'B');
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- Pawn bp8(Position('H', '7'), 'B');
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- Rook br1(Position('A', '8'), 'B');
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- Rook br2(Position('H', '8'), 'B');
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- Horse bh1(Position('B', '8'), 'B');
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- Horse bh2(Position('G', '8'), 'B');
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- Bishop bb1(Position('C', '8'), 'B');
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- Bishop bb2(Position('F', '8'), 'B');
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- King bk1(Position('E', '8'), 'B');
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- Queen bq1(Position('D', '8'), 'B');
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+ // Pawn bp1(Position('A', '7'), 'B');
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+ // Pawn bp2(Position('B', '7'), 'B');
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+ // Pawn bp3(Position('C', '7'), 'B');
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+ // Pawn bp4(Position('D', '7'), 'B');
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+ // Pawn bp5(Position('E', '7'), 'B');
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+ // Pawn bp6(Position('F', '7'), 'B');
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+ // Pawn bp7(Position('G', '7'), 'B');
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+ // Pawn bp8(Position('H', '7'), 'B');
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+ // Rook br1(Position('A', '8'), 'B');
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+ // Rook br2(Position('H', '8'), 'B');
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+ // Horse bh1(Position('B', '8'), 'B');
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+ // Horse bh2(Position('G', '8'), 'B');
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+ // Bishop bb1(Position('C', '8'), 'B');
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+ // Bishop bb2(Position('F', '8'), 'B');
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+ // King bk1(Position('E', '8'), 'B');
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+ // Queen bq1(Position('D', '8'), 'B');
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- figures.push_back(&bp1);
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- figures.push_back(&bp2);
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- figures.push_back(&bp3);
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- figures.push_back(&bp4);
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- figures.push_back(&bp5);
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- figures.push_back(&bp6);
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- figures.push_back(&bp7);
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- figures.push_back(&bp8);
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- figures.push_back(&br1);
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- figures.push_back(&br2);
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- figures.push_back(&bh1);
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- figures.push_back(&bh2);
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- figures.push_back(&bb1);
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- figures.push_back(&bb2);
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- figures.push_back(&bk1);
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- figures.push_back(&bq1);
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+ // figures.push_back(&bp1);
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+ // figures.push_back(&bp2);
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+ // figures.push_back(&bp3);
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+ // figures.push_back(&bp4);
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+ // figures.push_back(&bp5);
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+ // figures.push_back(&bp6);
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+ // figures.push_back(&bp7);
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+ // figures.push_back(&bp8);
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+ // figures.push_back(&br1);
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+ // figures.push_back(&br2);
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+ // figures.push_back(&bh1);
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+ // figures.push_back(&bh2);
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+ // figures.push_back(&bb1);
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+ // figures.push_back(&bb2);
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+ // figures.push_back(&bk1);
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+ // figures.push_back(&bq1);
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- // Создание белых
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- Pawn wp1(Position('A', '2'), 'W');
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- Pawn wp2(Position('B', '2'), 'W');
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- Pawn wp3(Position('C', '2'), 'W');
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- Pawn wp4(Position('D', '2'), 'W');
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- Pawn wp5(Position('E', '2'), 'W');
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- Pawn wp6(Position('F', '2'), 'W');
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- Pawn wp7(Position('G', '2'), 'W');
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- Pawn wp8(Position('H', '2'), 'W');
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- Rook wr1(Position('A', '1'), 'W');
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- Rook wr2(Position('H', '1'), 'W');
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- Horse wh1(Position('B', '1'), 'W');
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- Horse wh2(Position('G', '1'), 'W');
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- Bishop wb1(Position('C', '1'), 'W');
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- Bishop wb2(Position('F', '1'), 'W');
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- King wk1(Position('E', '1'), 'W');
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- Queen wq1(Position('D', '1'), 'W');
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+ // // Создание белых
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+ // Pawn wp1(Position('A', '2'), 'W');
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+ // Pawn wp2(Position('B', '2'), 'W');
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+ // Pawn wp3(Position('C', '2'), 'W');
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+ // Pawn wp4(Position('D', '2'), 'W');
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+ // Pawn wp5(Position('E', '2'), 'W');
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+ // Pawn wp6(Position('F', '2'), 'W');
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+ // Pawn wp7(Position('G', '2'), 'W');
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+ // Pawn wp8(Position('H', '2'), 'W');
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+ // Rook wr1(Position('A', '1'), 'W');
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+ // Rook wr2(Position('H', '1'), 'W');
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+ // Horse wh1(Position('B', '1'), 'W');
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+ // Horse wh2(Position('G', '1'), 'W');
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+ // Bishop wb1(Position('C', '1'), 'W');
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+ // Bishop wb2(Position('F', '1'), 'W');
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+ // King wk1(Position('E', '1'), 'W');
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+ // Queen wq1(Position('D', '1'), 'W');
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- figures.push_back(&wp1);
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- figures.push_back(&wp2);
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- figures.push_back(&wp3);
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- figures.push_back(&wp4);
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- figures.push_back(&wp5);
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- figures.push_back(&wp6);
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- figures.push_back(&wp7);
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- figures.push_back(&wp8);
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- figures.push_back(&wr1);
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- figures.push_back(&wr2);
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- figures.push_back(&wh1);
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- figures.push_back(&wh2);
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- figures.push_back(&wb1);
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- figures.push_back(&wb2);
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- figures.push_back(&wk1);
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- figures.push_back(&wq1);
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+ // figures.push_back(&wp1);
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+ // figures.push_back(&wp2);
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+ // figures.push_back(&wp3);
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+ // figures.push_back(&wp4);
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+ // figures.push_back(&wp5);
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+ // figures.push_back(&wp6);
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+ // figures.push_back(&wp7);
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+ // figures.push_back(&wp8);
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+ // figures.push_back(&wr1);
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+ // figures.push_back(&wr2);
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+ // figures.push_back(&wh1);
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+ // figures.push_back(&wh2);
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+ // figures.push_back(&wb1);
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+ // figures.push_back(&wb2);
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+ // figures.push_back(&wk1);
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+ // figures.push_back(&wq1);
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+
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+ // Pawn bp1(Position('A', '5'), 'B');
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+ // Pawn bp2(Position('C', '7'), 'B');
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+ // Pawn bp3(Position('D', '7'), 'B');
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+ // Pawn bp4(Position('F', '6'), 'B');
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+ // Bishop bb1(Position('C', '8'), 'B');
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+ // King bk1(Position('D', '8'), 'B');
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+
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+ // figures.push_back(&bp1);
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+ // figures.push_back(&bp2);
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+ // figures.push_back(&bp3);
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+ // figures.push_back(&bp4);
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+ // figures.push_back(&bb1);
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+ // figures.push_back(&bk1);
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+
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+ // King wk1(Position('F', '8'), 'W');
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+ // Horse wh1(Position('C', '4'), 'W');
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+ // Queen wq1(Position('A', '4'), 'W');
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+
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+ // figures.push_back(&wk1);
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+ // figures.push_back(&wh1);
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+ // figures.push_back(&wq1);
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RealPlayer player1;
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- RealPlayer player2;
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+ AiPlayer player2;
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Chessengine engine(&player1, &player2);
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- engine.load(figures, 'W');
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- // engine.load_base();
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+ // engine.load(figures, 'W');
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+ engine.load_base();
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engine.start();
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